shaders.c (358B)
1 #include "gpu.h" 2 3 void 4 SHADERS_gradient_shader(float alpha, float beta, float gamma, C* out_color) { 5 // Example shader: simple gradient based on alpha and beta 6 out_color->r = (uint8_t)(alpha * 255); // Gradient in red 7 out_color->g = (uint8_t)(beta * 255); // Gradient in green 8 out_color->b = (uint8_t)(gamma * 255); // Gradient in blue 9 } 10